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gpu.hpp
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1 /*
2  * Copyright (c) 2023, NVIDIA CORPORATION.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #pragma once
17 #include <cuda_runtime_api.h>
21 namespace raft_proto {
22 namespace detail {
23 
24 template <>
25 inline void cuda_check<device_type::gpu, cudaError_t>(cudaError_t const& err) noexcept(false)
26 {
27  if (err != cudaSuccess) {
28  cudaGetLastError();
29  throw bad_cuda_call(cudaGetErrorString(err));
30  }
31 }
32 
33 } // namespace detail
34 } // namespace raft_proto
Definition: buffer.hpp:33
Definition: exceptions.hpp:20