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cuML C++ API  23.12
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treelite_defs.hpp
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1 /*
2  * Copyright (c) 2019, NVIDIA CORPORATION.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 // Same definition as ModelHandle in treelite, to avoid dependencies
20 // of cuML C++ headers on treelite headers.
21 // Original definition here:
22 // https://github.com/dmlc/treelite/blob/fca738770d2b09be1c0842fac9c0f5e3f6126c40/include/treelite/c_api.h#L25
23 typedef void* ModelHandle;
void * ModelHandle
Definition: treelite_defs.hpp:23