Random Ball Cover#
#include <raft/neighbors/ball_cover.cuh>
namespace raft::neighbors::ball_cover
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template<typename idx_t, typename value_t, typename int_t, typename matrix_idx_t>
void all_knn_query(raft::resources const &handle, BallCoverIndex<idx_t, value_t, int_t, matrix_idx_t> &index, raft::device_matrix_view<idx_t, matrix_idx_t, row_major> inds, raft::device_matrix_view<value_t, matrix_idx_t, row_major> dists, int_t k, bool perform_post_filtering = true, float weight = 1.0)# Performs a faster exact knn in metric spaces using the triangle inequality with a number of landmark points to reduce the number of distance computations from O(n^2) to O(sqrt(n)). This performs an all neighbors knn, which can reuse memory when the index and query are the same array. This function will build the index and assumes rbc_build_index() has not already been called.
Usage example:
#include <raft/core/resources.hpp> #include <raft/neighbors/ball_cover.cuh> #include <raft/distance/distance_types.hpp> using namespace raft::neighbors; raft::resources handle; ... auto metric = raft::distance::DistanceType::L2Expanded; // Construct a ball cover index BallCoverIndex index(handle, X, metric); // Perform all neighbors knn query ball_cover::all_knn_query(handle, index, inds, dists, k);
- Template Parameters:
idx_t – knn index type
value_t – knn distance type
int_t – type for integers, such as number of rows/cols
matrix_idx_t – matrix indexing type
- Parameters:
handle – [in] raft handle for resource management
index – [in] ball cover index which has not yet been built
inds – [out] output knn indices
dists – [out] output knn distances
k – [in] number of nearest neighbors to find
perform_post_filtering – [in] if this is false, only the closest k landmarks are considered (which will return approximate results).
weight – [in] a weight for overlap between the closest landmark and the radius of other landmarks when pruning distances. Setting this value below 1 can effectively turn off computing distances against many other balls, enabling approximate nearest neighbors. Recall can be adjusted based on how many relevant balls are ignored. Note that many datasets can still have great recall even by only looking in the closest landmark.
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template<typename idx_t, typename value_t, typename int_t, typename matrix_idx_t>
void knn_query(raft::resources const &handle, const BallCoverIndex<idx_t, value_t, int_t, matrix_idx_t> &index, raft::device_matrix_view<const value_t, matrix_idx_t, row_major> query, raft::device_matrix_view<idx_t, matrix_idx_t, row_major> inds, raft::device_matrix_view<value_t, matrix_idx_t, row_major> dists, int_t k, bool perform_post_filtering = true, float weight = 1.0)# Performs a faster exact knn in metric spaces using the triangle inequality with a number of landmark points to reduce the number of distance computations from O(n^2) to O(sqrt(n)). This function does not build the index and assumes rbc_build_index() has already been called. Use this function when the index and query arrays are different, otherwise use rbc_all_knn_query().
Usage example:
#include <raft/core/resources.hpp> #include <raft/neighbors/ball_cover.cuh> #include <raft/distance/distance_types.hpp> using namespace raft::neighbors; raft::resources handle; ... auto metric = raft::distance::DistanceType::L2Expanded; // Build a ball cover index BallCoverIndex index(handle, X, metric); ball_cover::build_index(handle, index); // Perform all neighbors knn query ball_cover::knn_query(handle, index, inds, dists, k);
- Template Parameters:
idx_t – index type
value_t – distances type
int_t – integer type for size info
matrix_idx_t –
- Parameters:
handle – [in] raft handle for resource management
index – [in] ball cover index which has not yet been built
query – [in] device matrix containing query data points
inds – [out] output knn indices
dists – [out] output knn distances
k – [in] number of nearest neighbors to find
perform_post_filtering – [in] if this is false, only the closest k landmarks are considered (which will return approximate results).
weight – [in] a weight for overlap between the closest landmark and the radius of other landmarks when pruning distances. Setting this value below 1 can effectively turn off computing distances against many other balls, enabling approximate nearest neighbors. Recall can be adjusted based on how many relevant balls are ignored. Note that many datasets can still have great recall even by only looking in the closest landmark.
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template<typename idx_t, typename value_t, typename int_t, typename matrix_idx_t>
void build_index(raft::resources const &handle, BallCoverIndex<idx_t, value_t, int_t, matrix_idx_t> &index)# Builds and populates a previously unbuilt BallCoverIndex
Usage example:
#include <raft/core/resources.hpp> #include <raft/neighbors/ball_cover.cuh> #include <raft/distance/distance_types.hpp> using namespace raft::neighbors; raft::resources handle; ... auto metric = raft::distance::DistanceType::L2Expanded; BallCoverIndex index(handle, X, metric); ball_cover::build_index(handle, index);
- Template Parameters:
idx_t – knn index type
value_t – knn value type
int_t – integral type for knn params
matrix_idx_t – matrix indexing type
- Parameters:
handle – [in] library resource management handle
index – [inout] an empty (and not previous built) instance of BallCoverIndex
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template<typename value_idx, typename value_t, typename value_int = std::uint32_t, typename matrix_idx = std::uint32_t>
class BallCoverIndex# - #include <ball_cover_types.hpp>
Stores raw index data points, sampled landmarks, the 1-nns of index points to their closest landmarks, and the ball radii of each landmark. This class is intended to be constructed once and reused across subsequent queries.
- Template Parameters:
value_idx –
value_t –
value_int –
Public Functions
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inline explicit BallCoverIndex(raft::resources const &handle_, const value_t *X_, value_int m_, value_int n_, raft::distance::DistanceType metric_)#
the sqrt() here makes the sqrt(m)^2 a linear-time lower bound
Total memory footprint of index: (2 * sqrt(m)) + (n * sqrt(m)) + (2 * m)
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inline explicit BallCoverIndex(raft::resources const &handle_, raft::device_matrix_view<const value_t, matrix_idx, row_major> X_, raft::distance::DistanceType metric_)#
the sqrt() here makes the sqrt(m)^2 a linear-time lower bound
Total memory footprint of index: (2 * sqrt(m)) + (n * sqrt(m)) + (2 * m)